So as part of the Infected Brains development process, I want to share with everyone the things we do here in the studio and working on the game. However being that this is very early in development cycle, there is not as many exciting things to share. So that being said I do want to talk about some of the things about games that have inspired me to start building one of my own with the help of my great team and friends.
Growing up I was definitely a child who was able to play alone, with my imagination as my guide with no need to have anyone there with me(I however was not a loner, just self-sufficient). I was able to use my imagination with bare necessities whether it be a pad and paper, with me drawing the battles of space out before me, or simply a few Lego dudes and some bricks of possibility. So all of this left me to always dream big, and escape away into my imagination, and very often my day dreams. However it wasn’t until video games, were the stuff of my dreams finally became an interactive reality, whether it be Super Mario Bro’s on the Nintendo or playing a swash-buckling pirate “Guybrush Threepwood” in Monkey Island on my cousins 286 PC.
I never held to one specific genre because my imagination was to active for such a narrow focus, I basically gobbled any game I could get my hands on. I played Space Flight Simulators to Tentacle inspired adventure games, from Tactical Shooters to Orc based Strategies games, there was no game I wouldn’t try. All the years of imagining and thoughts of being able to immerse myself in those worlds, finally came true when I started playing video games.
Those experiences defined who I was creatively and with time made my palette even more robust as I craved to expand my experiences. Whether it be to cover new and interesting viewpoints or simply work with a genre in which I was less exposed to.
These experiences haven’t just shaped me as an individual but also the relationships I had with real people. Growing up I would be hanging out with friends taking turns with the keyboard on who got to control the game, even thou it was only designed for the single player. Later with the advancement of broadband internet, I took those experiences of the computer room and was able to interact with friends no longer local to the area, in on-line gaming sessions which our collaborative effort brought us to a common goal, or in sometimes against each other(but never in friendship damaging way).
The experiences of games have always been positive for me, they never changed my life in anyway but for the better. It opened my understanding of the world and brought my imagination to a whole new level. I am excited for what has come before me and how that will impact the development of my own game. I hope to deliver the quality that I would expect from a game, but really just want something that can be enjoyed and remembered as an experience, whether it be getting two friends together for a few hours, or making that rainy day alone in the house, a little less lonely. I am hopeful for the future, and hope you come along for the ride.
Thanks for reading,
Christopher “CrazySick” Taylor
Co-Founder of Infected Brains